Friday 25 September 2009

Let the ideas flow!

Hi everyone. {:D

This is the blog for all members of the GS8-2 Dev team to use, whether that be for sharing ideas or whatever it may be.

Let the ideas flow!

Here's one that Kieron mentioned on Wednesday, just to get this blog started.
The game could have houses or buildings to enter that would be accessed from directly behind the character, almost in the background of the level, if you can imagine that in a 2D perspective. The camera would then switch to a different view inside the building, with the entrance/exit door on the left, and the rest of the interior free to explore, until the character would decide to leave from whence they came. That's quite difficult for me to explain without a diagram, but hopefully everyone will remember the point.

Anyway, that's all for this first post. :D

1 comment:

Nate said...

Many retro titles use that method and they work really well if done correctly :)